_HANDLE_TABLE_ENTRY

//0x8 bytes (sizeof) struct _HANDLE_TABLE_ENTRY { union { VOID* Object; //0x0 ULONG ObAttributes; //0x0 struct _HANDLE_TABLE_ENTRY_INFO* InfoTable; //0x0 ULONG Value; //0x0 }; union { ULONG GrantedAccess; //0x4 struct { USHORT GrantedAccessIndex; //0x4 USHORT CreatorBackTraceIndex; //0x6 }; ULONG NextFreeTableEntry; //0x4 }; };