//0x8 bytes (sizeof)
struct _HANDLE_TABLE_ENTRY
{
union
{
VOID* Object; //0x0
ULONG ObAttributes; //0x0
struct _HANDLE_TABLE_ENTRY_INFO* InfoTable; //0x0
ULONG Value; //0x0
};
union
{
ULONG GrantedAccess; //0x4
struct
{
USHORT GrantedAccessIndex; //0x4
USHORT CreatorBackTraceIndex; //0x6
};
ULONG NextFreeTableEntry; //0x4
};
};